Wilderness & PvP

Blood money, revenants, the Blood chest and bounties.

Blood money

Blood money only comes from killing players. A kill pays 130 bm, plus more for the victim's killstreak, your killstreak and the Wilderness level, plus 75% of the value the victim's broken items lose.

  • Sell it with ::sellbm <amount|all> for 500 coins each (not in the Wilderness), or to players on the Trading Post.
  • Bounty Hunter target kills can drop and upgrade Mysterious emblems; the Emblem Trader at home buys them for 500 to 20,000 bm.
Anti-farming: kills on your own connection, or on the same connection as your last kill, pay only 50-100 bm and count for nothing (no streak, Blood Slayer, daily tasks or bounties).

Looting bag

The Looting bag (untradeable) drops from monsters in the Wilderness and costs $3 on the store. It holds 28 more slots of loot (stackables stack).

  • Store: use an item on the bag (One / Five / All / X) - only in the Wilderness, and only tradeable items (no coins, platinum, blood money, Goopy tokens or charged Donator / Blood weapons).
  • Open the bag (its first option): items you pick up in the Wilderness go straight into it when they fit. Close it to pick up into your inventory again.
  • Check shows what's inside, anywhere. Nothing comes out by hand: use the bag on a bank booth, bank chest or deposit box (or deposit it in the bank window) to bank everything. A full bank keeps the rest in the bag.
  • A bag that holds items can't be dropped, destroyed or banked.
It's a risk, not a safe: if you die in the Wilderness, everything in your looting bag drops for your killer like your inventory - it is never one of your 3 (or 4 with Protect Item) kept items. Die anywhere else and you keep it all. The bag itself is untradeable, so you keep the bag.

Blood revenants

::revs teleports you to the Graveyard of Shadows (around Wilderness level 19). A deeper group is around levels 27-30.

RevenantCombatHP
Blood revenant knight150170
Blood revenant dragon180220
Blood revenant dark beast160180
Blood revenant demon140160
  • 15,000-40,000 coins per kill (dragons 30,000-70,000) plus supplies.
  • Blood key 1/30, custom weapon 1/600, PvP artifact (Vesta's, Statius's, Morrigan's, Zuriel's) 1/350.
  • Goopy Slingbow 1/800, Colossus Cleaver 1/1,000, Goopy tokens on 1 in 4 kills.
  • Pets: Lil' Goop 1/1,000, Blood Hound 1/1,500.

Blood keys & the Blood chest

The Blood chest is at Edgeville, right of the bank chest. Opening it needs 1 Blood key and 2 free inventory slots.

  • Every opening: 250,000 to 1,000,000 coins plus 10-25 Goopy tokens.
  • Plus one roll: Lil' Goop 1/75; otherwise a custom weapon 1/12 (Goopy whip, Goop warhammer, Rimewind Longbow or Goopy crossbow); otherwise 1 in 4: a tier I (3 in 4) or tier II (1 in 4) piece of the gear lines (rings, gloves, boots, amulets, ranger shield, mage book, defender); otherwise one big item such as Dragon claws, AGS, Armadyl crossbow, Elder maul, Ancestral, Kodai wand, Amulet of torture, Bandos or Vesta's longsword.

Where Blood keys come from

  • Revenants 1/30, skilling finds 1/600, Donator Isle monsters and bosses
  • Boss drops and mystery boxes
  • Vote Shop (8 points) and Blood Slayer shop (12 points)
  • Halloween pumpkins, the tour and starter tasks

Bounties

  • ::bounty <name> <amount> puts a price on an online player's head (at least 1,000 bm, held by the server).
  • ::bounties lists them. The killer takes the whole pot minus 5%.
  • Bounties expire after 7 days and go back to the placer's Trading Post collect box.

Numbers on this wiki come from the server itself. If something in game looks different, the game is right - tell us on Discord or with ::bug.