Pets, luck & collection log

Pet perks, how luck works and log rewards.

Pets

A pet only helps while it's out and following you (drop it from your inventory).

PetHow to get itLuckPerk
Lil' GoopBlood chest 1/75, revenants 1/1,000, Gooliath 1/400, Donator box jackpot+30%-
Pit PupPit Warden 1/250+15%+10% melee accuracy, +5% melee defence, +4% max hit
Mire SerpentOld Mother Mire 1/250+15%+12% magic accuracy, +10% magic defence
Little MagistrateCrimson Magistrate 1/250+15%Smite drains double prayer, +5% defence
Goopy PrinceKing Goopy 1/250+15%+8% accuracy (all styles), +5% max hit
Blood HoundBlood revenants 1/1,500+15%Heals 8% of damage dealt, +10% ranged accuracy
PebbleGathering skills 1/5,000+10%+25% skilling coins
Callisto cubCallisto 1/250+15%+10% melee defence
Venenatis spiderlingVenenatis 1/250+15%+10% magic defence
Vet'ion jr.Vet'ion 1/250+15%+3% max hit
Pet chaos elementalChaos Elemental, Chaos Fanatic or Crazy Archaeologist 1/250+15%+6% ranged and magic accuracy
Prince black dragonKBD 1/250+15%+10% ranged defence
Scorpia's offspringScorpia 1/250+15%+6% melee accuracy, stronger Smite
TzRek-JadTzTok-Jad 1/250+15%+5% accuracy and defence
Little Flame KingFire Giant King 1/250+15%+6% melee accuracy, +6% magic defence
Golden GoopSubscription streak+10%-
Other boss pets (God Wars, Zulrah, Kraken...)Their bosses+15% / +10%A small combat perk each, slower prayer drain, or +5% XP in a skill (Baby mole: Smithing) - drop it to see
Skilling pets (Heron, Beaver, Rock golem...)Their skills+5%+5% XP in their skill

Combat perks (accuracy, defence, max hit, healing, Smite, prayer drain) work against monsters; after launch they do nothing against players. Run energy is unlimited outside the Wilderness (it only drains inside it). Season One pets are cosmetic. Examine a pet item or talk to your pet to see its bonus.

Shiny boss pets

Every custom boss can drop its own shiny pet. They shimmer through their colours as they follow you, sparkle with glints and floating gems, and glow in your inventory and bank.

Shiny petDropped byLuckPerk
GleamrootRotroot 1/250+15%+3% magic defence, +5% Fletching XP
Aurora RimelingRimeclaw 1/250+15%+6% magic accuracy, +3% ranged defence
Opal WispThe Fen Matron 1/250+15%+4% magic defence, prayer drains 15% slower
Jewel ScarabSandmaw Tyrant 1/250+15%+15% coins from skilling, +6% Crafting XP
Molten SlagletSlagthrone 1/250+15%+10% melee defence, +2% max hit
GravelightThe Gravecaller 1/250+15%Heals 4% of the damage you deal, +6% Prayer XP
Amethyst VexlingVexmother 1/250+15%+13% melee accuracy, +5% ranged defence
Pearl DeepmawDeepmaw 1/250+15%+10% magic accuracy, +6% Cooking XP
Hellspawn Vel'ZharVel'Zhar 1/250+15%+12% melee accuracy, +5% max hit
Prismatic ProgenitorThe Progenitor 1/250+15%+8% accuracy (all styles), +5% max hit
GlimmercapThe Gloomcap 1/250+15%+6% magic accuracy, +5% Herblore XP
GrunkletGrunk the Goop-Slinger 1/250+15%+10% ranged accuracy, +4% melee defence
Sunburst GloopeyeGloopeye 1/250+15%+7% melee accuracy, +7% melee defence
Neon GoorillaThe Goorilla 1/250+15%+7% accuracy (all styles), +6% defence (all styles)
Chrome WyrmlingThe Ooze Wyrm 1/250+15%+8% melee accuracy, +10% ranged defence
Rainbow SlimetongueSlimetongue 1/250+15%+13% ranged accuracy
Little OverlordRevenant Overlord 1/250+15%+12% melee and magic accuracy, +6% magic defence
Ruby ExecutionerThe Crimson Executioner 1/250+15%+8% melee accuracy, +6% max hit
Spectral DrakelingRevenant Dragon 1/250+15%+9% defence (all styles), +3% max hit
Cinder SeerThe Cinder Prophet 1/250+15%+16% magic accuracy, +6% magic defence, +5% Firemaking XP

Lower-level boss pets

Mini versions of the Goopy Castle mini bosses, the Blood Jelly and the Queen Dragon. Like every boss pet: one roll per kill, luck helps, shared kills go to the loot winner.

PetDropped byLuckPerk
Animated ArmourlingGoop-Animated Armour 1/1,000+10%+4% melee defence
Gloopstone GolemlingGloopstone Golem 1/900+10%+10% coins from skilling
Mire SquireMire Champion 1/800+10%+4% melee accuracy
Goop Guard CadetCaptain of the Goop Guard 1/700+10%+4% ranged accuracy, +3% ranged defence
Sir GoopalittleSir Goopalot 1/600+10%+5% melee accuracy, +3% melee defence
Blood JellylingBlood Jelly 1/250+15%Heals 3% of the damage you deal
Royal HatchlingQueen Dragon 1/250+15%+4% ranged defence, +6% magic defence

Luck

Luck comes from your following pet and your donator rank (+2% / +4% / +6%). On bosses and Wilderness monsters your mode's drop bonus is added on top.

How it works: every "1 in X" chance becomes 1 in X ÷ (1 + luck). With 30% luck a 1/1,000 drop becomes about 1/769.

Luck helps: monster drop tables, pets, revenant drops, the Blood chest, custom weapon drops, market loot, Goopy tokens, skilling finds, Donator Isle bosses and Halloween treats. It doesn't affect mystery boxes or the casino. ::luck shows your total.

Collection log

::log opens it. Items only count when they come from the game itself (drops, chests, boxes, pets) - never from trades or shops. Finish a page and claim its reward once:

PageReward
Pit Warden11M coins + 220 Goopy tokens
Old Mother Mire / Crimson Magistrate / King Goopy15M coins + 300 tokens each
Gooliath3M + 60
Wilderness bosses and God Wars generals4.5M-6.75M + 90-135 each
Blood revenants21M + 420
Blood chest25M + 500
Mystery boxes (Donator / Blood / Goopy)8M + 160 / 6M + 120 / 8M + 160
Pets26M + 650
Armory tier I / II / III7.25M + 290 / 18.75M + 625 / 40M + 1,200

Numbers on this wiki come from the server itself. If something in game looks different, the game is right - tell us on Discord or with ::bug.