Weapons & enchanting
Custom weapons, Goop charge and the enchantment table.
Goop charge
The Goopy signature weapons (whip, warhammer, crossbow, Shank, Wand, Slingbow and their upgrades) build Goop charge with every normal hit. At 100 charge your next normal hit deals 15-20% extra damage, specials hit 10% harder, and some specials get a bonus effect.
Most other custom weapons have a passive instead - for example extra damage, healing, or a chance to burn or slow. ::weapon shows what yours does.
Signature weapons (tier I)
| Weapon | Style | Special attack | Where to get it |
|---|---|---|---|
| Goopy whip | Melee | Slime Lash (50%): heavy hit that slows and drains run energy | Mother Mire, KBD, Crazy archaeologist, Blood chest, revenants, boxes |
| Goop warhammer | Melee | Goopsmash (50%): heavy hit that drains 25% Defence | Crimson Magistrate, Blood chest, revenants, boxes |
| Goopy crossbow | Ranged | Gloop Bolt (50%): accurate hit that freezes | Blood Slayer shop, Blood chest, revenants, boxes |
| Goopy Shank | Melee (very fast dagger) | Sticky Stab (50%): very accurate stab, chance of a second hit, slows | Pit Warden, King Goopy, KBD, boxes |
| Goopy Wand | Magic | none (builds Goop charge) | Pit Warden, Mother Mire, King Goopy, Chaos Elemental, boxes |
| Goopy Slingbow | Ranged | Bounce Shot (50%): accurate heavy shot | King Goopy, revenants, boxes |
There are around 80 custom weapons in total, most from monsters and bosses, some in the Blood Slayer shop. ::drops shows which bosses drop what.
Enchanting (upgrades)
Most weapons belong to a line with up to three tiers. Type ::enchant anywhere (or click a Goop enchantment table - at home in the north-east corner by the shops, or in the Edgeville hall) to open Goop Enchanting: every upgrade chain, e.g. Abyssal whip → Goopy whip → Royal Goopy Whip → Goopy's Crown Lash, with what each step costs, the levels each tier needs and which weapons you already own. When you have the weapon (wielded or in your inventory), the Goopy tokens (inventory or Goopy pouch) and the coins in your inventory, press Enchant - no table needed. Not in the Wilderness.
| Upgrade | Cost |
|---|---|
| Tier I → tier II | 250 Goopy tokens + 15,000,000 coins |
| Tier II → tier III | 750 Goopy tokens + 75,000,000 coins |
Starter upgrades
With a regular weapon wielded or in your inventory, ::enchant (or the table) turns it into the tier I Goopy weapon of its line. The regular weapon is used up. Then enchant the tier I like any other.
| Line | Regular weapons the table takes | Becomes (tier I) | Cost |
|---|---|---|---|
| whip | Abyssal whip | Goopy whip | 200 Goopy tokens + 7,500,000 coins |
| staff | Magic staff, Battlestaff, Fire battlestaff, Water battlestaff, Air battlestaff, Earth battlestaff, Lava battlestaff, Mud battlestaff, Steam battlestaff, Mystic fire staff, Mystic water staff, Mystic air staff, Mystic earth staff, Mystic lava staff, Mystic mud staff, Mystic steam staff, Ancient staff, Ahrim's staff | Maelstrom Scepter | 150 Goopy tokens + 5,000,000 coins |
| powered | Trident of the seas (full), Trident of the seas, Trident of the swamp | Chaos Elemental Shard | 200 Goopy tokens + 7,500,000 coins |
| wand | Beginner wand, Apprentice wand, Teacher wand, Master wand | Goopy Wand | 200 Goopy tokens + 7,500,000 coins |
| scimitar | Dragon scimitar | Galeblade | 200 Goopy tokens + 7,500,000 coins |
| longsword | Dragon longsword | Warden's Oath | 150 Goopy tokens + 5,000,000 coins |
| dagger | Dragon dagger, Dragon dagger(p), Dragon dagger(p+), Dragon dagger(p++) | Goopy Shank | 200 Goopy tokens + 7,500,000 coins |
| 2h | Dragon 2h sword | Hotspot Warblade | 200 Goopy tokens + 7,500,000 coins |
| battleaxe | Dragon battleaxe | Colossus Cleaver | 200 Goopy tokens + 7,500,000 coins |
| mace | Dragon mace | Colossus Knuckle Mace | 200 Goopy tokens + 7,500,000 coins |
| greataxe | Dharok's greataxe | Callisto's Rage | 200 Goopy tokens + 7,500,000 coins |
| warhammer | Rune warhammer, Torag's hammers | Goop warhammer | 200 Goopy tokens + 7,500,000 coins |
| maul | Granite maul, Granite maul, Tzhaar-ket-om | Slag Maul | 200 Goopy tokens + 7,500,000 coins |
| godsword | Bandos godsword, Zamorak godsword | Blood godsword | 200 Goopy tokens + 7,500,000 coins |
| claws | Rune claws, Dragon claws | Bloodsworn Claws | 200 Goopy tokens + 7,500,000 coins |
| halberd | Rune halberd, Dragon halberd | Twilight Glaive | 200 Goopy tokens + 7,500,000 coins |
| spear | Dragon spear, Dragon spear(p), Zamorakian spear, Guthan's warspear | Venenatis's Fang Spear | 200 Goopy tokens + 7,500,000 coins |
| crossbow | Rune crossbow, Dragon crossbow, Karil's crossbow | Goopy crossbow | 200 Goopy tokens + 7,500,000 coins |
| ballista | Light ballista, Heavy ballista | Hunter's Ballista | 200 Goopy tokens + 7,500,000 coins |
| longbow | Magic longbow, Dark bow | Rimewind Longbow | 200 Goopy tokens + 7,500,000 coins |
| shortbow | Magic shortbow | Goopy Slingbow | 200 Goopy tokens + 7,500,000 coins |
| knife | 500 Rune knife, 500 Dragon knife | Ashfall Knives | 200 Goopy tokens + 7,500,000 coins |
| dart | 500 Rune dart, 500 Dragon dart | Stormglass Dart | 200 Goopy tokens + 7,500,000 coins |
| javelin | 500 Rune javelin, 500 Dragon javelin | Squall Javelins | 200 Goopy tokens + 7,500,000 coins |
| bludgeon | Abyssal bludgeon | Goliath's Gobstopper | 200 Goopy tokens + 7,500,000 coins |
Blowpipes, flails, scythes and rapiers have no starter upgrade. Using a weapon the table can't take tells you which ones it does take.
Some weapon lines
| Line | Tier I | Tier II | Tier III |
|---|---|---|---|
| Whip | Goopy whip | Royal Goopy Whip | Goopy's Crown Lash |
| Dagger | Goopy Shank | Goopy Glassknife | Deathless Dagger |
| Crossbow | Goopy crossbow | Slimeshot Repeater | King Goopy's Arbalest |
| Warhammer | Goop warhammer | Gooquake Hammer | Worldforge Hammer |
| Shortbow | Goopy Slingbow | Goliath Hide Bow | Seepbound Bow |
| Godsword | Blood godsword | Crimson Sovereign | Goopy's Royal Godsword |
| Longbow | Rimewind Longbow | Goopy Bouncebow | Ashen Phoenix Bow |
| Spear | Venenatis's Fang Spear | Stormheart Spear | Glacial Monarch's Spear |
| Staff | Maelstrom Scepter | Goopy Gloopstaff | Archmage's Season Staff |
| Scythe | Crypt Lord's Scythe | Voidwalker's Scythe | Goopy's Slime Reaper |
| Rapier | Crimson Court Rapier | Crown of Thorns Rapier | Duelist's Rapier |
| Knives | Ashfall Knives | Soulbound Knives | Bloodmoon Knives |
Enchants are announced to the whole server.
New Goopy weapons and staves
New weapon lines from the players' suggestions. Tier I drops from the T8 bosses (Vexmother, The Goorilla, The Crimson Executioner), tier II from the T9 bosses (Deepmaw, The Ooze Wyrm, Revenant Dragon) and tier III from the T10 bosses (Vel'Zhar, The Progenitor, The Cinder Prophet) - or enchant them up at a Goop enchantment table like every other line. Thrown weapons never run out.
| Line | Tier I | Tier II | Tier III |
|---|---|---|---|
| Throwing axes (thrown, no ammo) | Goopy throwing axes | Royal Goopy throwing axes | King Goopy's throwing axes |
| Hasta (spear, takes less damage) | Goopy hasta | Royal Goopy hasta | King Goopy's hasta |
| Lance (spear, +15-20% against dragons) | Goopy lance | Royal Goopy lance | King Goopy's lance |
| Darts (thrown, no ammo) | Stormglass Dart | Goopy darts | - |
| Knives (thrown, no ammo) | Goopy knives | Royal Goopy knives | King Goopy's knives |
| Rapier | Goopy rapier | Royal Goopy rapier | King Goopy's rapier |
| Twisted bow (needs no arrows) | Goopy twisted bow | Royal Goopy twisted bow | King Goopy's twisted bow |
| Nightmare staff (own spell) | Goopy nightmare staff | Royal Goopy nightmare staff | King Goopy's nightmare staff |
Staves with their own spell
Each of these staves casts its own spell - only that staff can cast it. Just attack with nothing selected (no autocast): the staff casts its spell every time. Its max hit grows with your Magic level. You can still autocast normal spells with them.
| Staff | Tier | Own spell | Max hit (99 Magic) | Runes | Effect | Drops from |
|---|---|---|---|---|---|---|
| Goopy sludge staff | T3 (early) | Sludge Bolt | 29 | none | slows the target (no running) and 1 in 5 binds it | Rimeclaw, The Gloomcap |
| Goopy toxic staff | T6 (mid) | Venom Bolt | 31 | 1 Chaos + 1 Death rune | 1 in 4 hits envenom the target | Slagthrone |
| Goopy nightmare staff | T8 (endgame) | Nightmare Burst | 33 | 2 Death + 2 Blood runes | bursts onto everything next to the target in multi-combat; -5% accuracy on every target hit | Vexmother, The Goorilla, The Crimson Executioner |
Goopy off-hand scimitar
Worn in the shield slot with a one-handed weapon: melee attack and strength bonuses, and since 1.0.82 it attacks monsters on its own like every off-hand (see Dual-wield off-hands below). Against players 1 in 8 melee hits get a follow-up slash for 25% of the hit (halved). Drops from Old Mother Mire.
Off-hands with three tiers
The off-hand scimitar and the three Goopy tomes are worn in the shield slot and enchant like a weapon line at a Goop enchantment table (or ::enchant, worn or in your inventory), for the same costs. Against players the off-hand scimitar's slash comes more often and hits harder at every tier (tier I 1 in 8 for 25%, tier II 1 in 7 for 30%, tier III 1 in 6 for 35%). A Goopy tome means your spells never use its runes - from your inventory or your rune pouch - with any weapon; the higher tiers add Magic accuracy, Magic damage and defence.
| Line | Tier I | Tier II | Tier III | Saves these runes | Tier I drops from |
|---|---|---|---|---|---|
| Off-hand scimitar | Goopy off-hand scimitar | Royal Goopy off-hand scimitar | King Goopy's off-hand scimitar | - | Old Mother Mire 1/400 |
| Steam tome | Goopy steam tome | Royal Goopy steam tome | King Goopy's steam tome | Water, Air | The Fen Matron 1/200 |
| Toxic mist tome | Goopy toxic mist tome | Royal Goopy toxic mist tome | King Goopy's toxic mist tome | Death, Chaos, Air | Slagthrone 1/300 |
| Frost tome | Goopy frost tome | Royal Goopy frost tome | King Goopy's frost tome | Water, Air, Earth | Rimeclaw 1/250 |
Novice weapons
No level needed, free and untradeable - every new account has them in bank tab 1, and ::novice replaces a lost one: the Goopy sling (ranged, never needs ammo), the Goopy sprout wand (magic, does the work of Air and Mind runes - Wind Strike for free) and the Goopy club (melee, 1 in 4 hits on monsters heal you 1 hitpoint).
Dual-wield off-hands
Wear an off-hand in the shield slot next to a one-handed weapon and it attacks the monster you are fighting on its own timer, alongside your main weapon (which works exactly as before: its speed, combat options and special). Mix styles: a whip with an off-hand crossbow shoots while you walk up, a staff with an off-hand whip hits when you stand next to the target. Each off-hand rolls its own accuracy against the monster's defence for its own style. The whip only hits next to the target, the crossbow uses the bolts in your ammo slot (not arrows - a bow with arrows leaves it idle), the staff pays its spell's runes (an elemental staff and your rune pouch count). Nothing hits through walls. Off-hands never attack players (duels and the Wilderness too): there they only give their worn bonuses. Two-handed weapons take the off-hand off. Enchant tiers II and III at a Goop enchantment table for the usual costs. ::weapon shows what yours does.
| Off-hand | Tier | Reach | Every | Max hit (99) | Uses | Tier I drops from |
|---|---|---|---|---|---|---|
| Goopy off-hand whip | 1 | next to the target | 6 ticks (3.6 s) | 9 | - | The Goorilla 1/250 |
| Royal Goopy off-hand whip | 2 | next to the target | 6 ticks (3.6 s) | 11 | - | the Goop table |
| King Goopy's off-hand whip | 3 | next to the target | 5 ticks (3.0 s) | 11 | - | the Goop table |
| Goopy off-hand staff | 1 | 10 tiles | 7 ticks (4.2 s) | 12 | Goop Spark: 1 Chaos rune + 1 Air rune | Vexmother 1/220 |
| Royal Goopy off-hand staff | 2 | 10 tiles | 7 ticks (4.2 s) | 14 | Goop Bolt: 1 Death rune + 1 Air rune | the Goop table |
| King Goopy's off-hand staff | 3 | 10 tiles | 6 ticks (3.6 s) | 14 | Goop Surge: 1 Blood rune + 1 Death rune | the Goop table |
| Goopy off-hand crossbow | 1 | 7 tiles | 7 ticks (4.2 s) | 12 (Dragon bolts (e)) | 1 bolt from your ammo slot | King Black Dragon 1/900 |
| Royal Goopy off-hand crossbow | 2 | 7 tiles | 7 ticks (4.2 s) | 13 (Dragon bolts (e)) | 1 bolt from your ammo slot | the Goop table |
| King Goopy's off-hand crossbow | 3 | 7 tiles | 6 ticks (3.6 s) | 12 (Dragon bolts (e)) | 1 bolt from your ammo slot | the Goop table |
| Goopy off-hand scimitar | 1 | next to the target | 6 ticks (3.6 s) | 7 | - | Old Mother Mire 1/400 |
| Royal Goopy off-hand scimitar | 2 | next to the target | 6 ticks (3.6 s) | 8 | - | the Goop table |
| King Goopy's off-hand scimitar | 3 | next to the target | 6 ticks (3.6 s) | 9 | - | the Goop table |
Gear progressions (5 tiers)
15 lines - a melee, a magic and a ranged ring, pair of gloves, boots and amulet (1.0.87), plus a ranger shield, a mage book and a melee defender (1.0.87) - each with five tiers. Tiers I and II come from the Blood chest (1 in 4 openings that miss the pet and weapon rolls give one: tier I 3 in 4, tier II 1 in 4). Tier III drops from The Fen Matron 1/120 and the other tier III bosses, tier IV (rarer) from Slagthrone 1/300 and the other tier IV bosses (::drops lists them). Tier V only comes from a Goop enchantment table (or ::enchant, 'Gear' filter): tier IV + 35,000,000 coins + 500 tokens. Three tier V items of the same slot combine into its hybrid.
| Line | Tier I | Tier II | Tier III | Tier IV | Tier V |
|---|---|---|---|---|---|
| Melee ring | Berserker ring Crush def +4, Str +4 | Berserker ring (i) Crush def +8, Str +8 | Berserker ring (o) Crush def +12, Str +12 | Berserker ring (o)(i) Crush def +16, Str +16 | Goopy's melee ring Crush def +20, Str +20 |
| Magic ring | Seers ring Magic +6, Magic def +6, Magic dmg +0.2% | Seers ring (i) Magic +12, Magic def +12, Magic dmg +0.5% | Seers ring (o) Magic +18, Magic def +18, Magic dmg +0.8% | Seers ring (o)(i) Magic +24, Magic def +24, Magic dmg +1.1% | Goopy's magic ring Magic +30, Magic def +30, Magic dmg +1.4% |
| Ranged ring | Archers ring Range +4, Range def +4 | Archers ring (i) Range +8, Range def +8 | Archers ring (o) Range +12, Range def +12 | Archers ring (o)(i) Range +16, Range def +16 | Goopy's ranger ring Range +20, Range def +20 |
| Melee gloves | Warrior gloves Stab +4, Slash +4, Crush +4, Str +6 | Champion gloves Stab +6, Slash +6, Crush +6, Str +9 | Conqueror gloves Stab +8, Slash +8, Crush +8, Str +12 | Warlord gloves Stab +10, Slash +10, Crush +10, Str +15 | Goopy's melee gloves Stab +12, Slash +12, Crush +12, Str +18 |
| Magic gloves | Apprentice gloves Magic +5, Magic def +5, Magic dmg +1% | Adept gloves Magic +10, Magic def +10, Magic dmg +2% | Mystic gloves (t3) Magic +15, Magic def +15, Magic dmg +3% | Arcane gloves Magic +20, Magic def +20, Magic dmg +4% | Goopy's magic gloves Magic +25, Magic def +25, Magic dmg +5% |
| Ranged gloves | Tracker gloves Range +4, Range def +4 | Hunter gloves Range +8, Range def +8 | Sharpshooter gloves Range +12, Range def +12 | Deadeye gloves Range +16, Range def +16 | Goopy's ranger gloves Range +20, Range def +20 |
| Melee boots | Primordial boots Stab def +22, Slash def +22, Crush def +22, Magic def -4, Str +5 | Primordial boots (i) Stab def +26, Slash def +26, Crush def +26, Magic def -2, Str +8 | Primordial boots (o) Stab def +30, Slash def +30, Crush def +30, Str +11 | Primordial boots (o)(i) Stab def +34, Slash def +34, Crush def +34, Magic def +2, Str +14 | Goopy's melee boots Stab def +38, Slash def +38, Crush def +38, Magic def +4, Str +17 |
| Magic boots | Eternal boots Magic +8, Magic def +8 | Eternal boots (i) Magic +12, Magic def +12, Magic dmg +1% | Eternal boots (o) Magic +16, Magic def +16, Magic dmg +2% | Eternal boots (o)(i) Magic +20, Magic def +20, Magic dmg +3% | Goopy's magic boots Magic +24, Magic def +24, Magic dmg +4% |
| Ranged boots | Pegasian boots Range +12, Range def +12 | Pegasian boots (i) Range +16, Range def +16 | Pegasian boots (o) Range +20, Range def +20 | Pegasian boots (o)(i) Range +24, Range def +24 | Goopy's ranger boots Range +28, Range def +28 |
| Melee amulet | Amulet of fury Stab +10, Slash +10, Crush +10, Stab def +15, Slash def +15, Crush def +15, Magic def +15, Range def +15, Str +8 | Amulet of fury (i) Stab +12, Slash +12, Crush +12, Stab def +18, Slash def +18, Crush def +18, Magic def +18, Range def +18, Str +12 | Amulet of fury (o) Stab +14, Slash +14, Crush +14, Stab def +21, Slash def +21, Crush def +21, Magic def +21, Range def +21, Str +16 | Amulet of fury (o)(i) Stab +16, Slash +16, Crush +16, Stab def +24, Slash def +24, Crush def +24, Magic def +24, Range def +24, Str +20 | Goopy's melee amulet Stab +18, Slash +18, Crush +18, Stab def +27, Slash def +27, Crush def +27, Magic def +27, Range def +27, Str +24 |
| Magic amulet | Occult necklace Magic +12, Magic dmg +10% | Occult necklace (i) Magic +16, Magic dmg +12% | Occult necklace (o) Magic +20, Magic dmg +14% | Occult necklace (o)(i) Magic +24, Magic dmg +16% | Goopy's magic amulet Magic +28, Magic dmg +18% |
| Ranged amulet | Necklace of anguish Range +15, Ranged str +5 | Necklace of anguish (i) Range +19, Ranged str +7 | Necklace of anguish (o) Range +23, Ranged str +9 | Necklace of anguish (o)(i) Range +27, Ranged str +11 | Goopy's ranger amulet Range +31, Ranged str +13 |
| Ranger shield | Black d'hide shield Range +7, Range def +15 | Reinforced dragonhide shield Range +12, Range def +20 | Blessed dragonhide shield Range +17, Range def +25 | Twisted buckler Range +22, Range def +30, Ranged str +5 | Goopy's twisted buckler Range +27, Range def +35, Ranged str +10 |
| Mage book | Mage's book Magic +15, Magic def +15, Magic dmg +2% | Enchanted mage's book Magic +20, Magic def +20, Magic dmg +4% | Ancient mage's book Magic +25, Magic def +25, Magic dmg +6% | Arcane mage's grimoire Magic +30, Magic def +30, Magic dmg +8% | Goopy's arcane codex Magic +35, Magic def +35, Magic dmg +10% |
| Melee defender | Dragon defender Stab +25, Slash +24, Crush +23, Stab def +25, Slash def +25, Crush def +25, Magic def +25, Range def +25, Str +6 | Veteran defender Stab +30, Slash +29, Crush +28, Stab def +30, Slash def +30, Crush def +30, Magic def +30, Range def +30, Str +10 | Champion defender Stab +35, Slash +34, Crush +33, Stab def +35, Slash def +35, Crush def +35, Magic def +35, Range def +35, Str +14 | Warlord defender Stab +40, Slash +39, Crush +38, Stab def +40, Slash def +40, Crush def +40, Magic def +40, Range def +40, Str +18 | Goopy's defender Stab +45, Slash +44, Crush +43, Stab def +45, Slash def +45, Crush def +45, Magic def +45, Range def +45, Str +22 |
| Hybrid | Made from | Cost | Stats |
|---|---|---|---|
| Goopy's ultimate hybrid ring | Goopy's melee ring + Goopy's magic ring + Goopy's ranger ring | 75,000,000 coins + 750 tokens | Magic +36, Range +24, Str +24, Magic dmg +2% |
| Goopy's hybrid gloves | Goopy's melee gloves + Goopy's magic gloves + Goopy's ranger gloves | 75,000,000 coins + 750 tokens | Stab +12, Slash +12, Crush +12, Magic +25, Range +20, Magic def +25, Range def +20, Str +18, Magic dmg +5% |
| Goopy's hybrid boots | Goopy's melee boots + Goopy's magic boots + Goopy's ranger boots | 75,000,000 coins + 750 tokens | Magic +24, Range +28, Stab def +38, Slash def +38, Crush def +38, Magic def +24, Range def +28, Str +17, Magic dmg +4% |
| Goopy's hybrid amulet | Goopy's melee amulet + Goopy's magic amulet + Goopy's ranger amulet | 75,000,000 coins + 750 tokens | Stab +18, Slash +18, Crush +18, Magic +28, Range +31, Stab def +27, Slash def +27, Crush def +27, Magic def +27, Range def +27, Str +24, Ranged str +13, Magic dmg +18% |
More upgradable weapons and the Twisted bow
Eleven weapon lines with three tiers each, at least one melee, one ranged and one magic weapon in every tier. Tier I drops from the T8 bosses (Vexmother, The Goorilla, The Crimson Executioner) - the bone crossbow from Vet'ion and the ether sceptre from Blood revenants and the revenant bosses - tier II and III mostly come from enchanting them up at a Goop enchantment table (or ::enchant), and rarely from the T9 / T10 bosses. Tier III weapons are the strongest of their style.
| Line | Tier I | Tier II | Tier III |
|---|---|---|---|
| Katana (melee, fast follow-up cuts) | Goopy katana | Royal Goopy katana | King Goopy's katana |
| Greatsword (melee, slow, the biggest hits) | Goopy greatsword | Royal Goopy greatsword | King Goopy's greatsword |
| Rapier (melee) | Goopy rapier | Royal Goopy rapier | King Goopy's rapier |
| Knives (ranged, thrown, no ammo) | Goopy knives | Royal Goopy knives | King Goopy's knives |
| Twisted bow (ranged, needs no arrows) | Goopy twisted bow | Royal Goopy twisted bow | King Goopy's twisted bow |
| Ballista (ranged, javelins) | Hunter's Ballista | Goliath Siege Ballista | Seepstorm Ballista |
| Bone crossbow (ranged; tier I from Vet'ion, +20% in the Wilderness) | Goopy bone crossbow | Royal Goopy bone crossbow | King Goopy's bone crossbow |
| Nightmare staff (magic, own spell) | Goopy nightmare staff | Royal Goopy nightmare staff | King Goopy's nightmare staff |
| Tide staff (magic, own spell) | Goopy tide staff | Royal Goopy tide staff | King Goopy's tide staff |
| Ether sceptre (magic, own spell; tier I from revenants, +25% against them) | Goopy ether sceptre | Royal Goopy ether sceptre | King Goopy's ether sceptre |
| Runic staff (magic, echoes spells) | Goopy runic staff | Royal Goopy runic staff | King Goopy's runic staff |
Every staff of the nightmare, tide and ether lines casts its line's own spell when nothing else is chosen (the higher tiers hit harder through their bonuses).
| Spell | Staff line | Max hit (99 Magic) | Speed | Runes | Effect |
|---|---|---|---|---|---|
| Gloop Torrent | Tide staff | 27 | 4 ticks | 1 Water + 1 Death rune | a fast 4-tick bolt; 1 in 5 hits bind the target |
| Soul Siphon | Ether sceptre | 33 | 5 ticks | 1 Death + 1 Soul rune | heals you for 20% of the damage it deals (at most 10 a hit against players) |
A weapon worth celebrating
Getting a tier II (legendary) or tier III / Twisted bow (mythic) weapon - from a drop or the enchantment table - sets off goop and fireworks around you, and its drop is announced to the whole server with the weapon in colour. These weapons also shine in your inventory and when you wear them.
Twisted bow
The rarest bow in the game (Chambers of Xeric, King Goopy) is now the best one: ranged +240, ranged strength +215 (its arrow is built in), 5 ticks (4 on Rapid), and against monsters its passive never drops below 100% - against high-Magic bosses it still climbs to 140% accuracy and 250% damage. Against players it hits at its stats.
Evolving armour
Three armour sets that level up as you fight: Goopplate (melee), Slimehide (range) and Oozeweave (mage). Every account gets one free tier 1 set of each from the Weapon Master at home or with ::armour claim. The pieces are untradeable and you keep them when you die; a lost piece can be claimed again for free at your tier.
Each set gains armour XP from monster kills (never players) while you wear at least one piece of it - a third of the XP per piece worn. Up to tier 5 it evolves on its own; after that it stops at its tier's max level until you upgrade it at a Goop enchantment table (use a piece on the table). ::armour shows every set's level, XP and next upgrade cost.
| Tier | Armour levels | How |
|---|---|---|
| T1 Sprout | 1-10 | Evolves on its own |
| T2 Seep | 11-30 | Evolves on its own |
| T3 Slime | 31-50 | Evolves on its own |
| T4 Bog | 51-65 | Evolves on its own |
| T5 Venom | 66-80 | Evolves on its own |
| T6 Emerald | 81-90 | Enchantment table |
| T7 Void | 91-100 | Enchantment table |
| T8 Amethyst | 101-110 | Enchantment table |
| T9 Royal | 111-120 | Enchantment table |
| T10 Ascendant | 121-126 | Enchantment table |
Table upgrades (per set)
| Upgrade | Cost |
|---|---|
| T5 → T6 (Emerald) | 100 Goopy tokens + 5,000,000 coins |
| T6 → T7 (Void) | 200 Goopy tokens + 10,000,000 coins |
| T7 → T8 (Amethyst) | 350 Goopy tokens + 20,000,000 coins |
| T8 → T9 (Royal) | 500 Goopy tokens + 35,000,000 coins |
| T9 → T10 (Ascendant) | 750 Goopy tokens + 50,000,000 coins |
Goopy tokens
- The Pit Warden, Old Mother Mire, The Crimson Magistrate, King Goopy, the Wilderness bosses and the God Wars generals: 8-20 per kill.
- The bosses outside the Wilderness (Rotroot to The Progenitor): their own amount, bigger for the harder ones -
::dropsshows it. - Blood chest: 10-25 per opening.
- Blood revenants: 1-3 tokens (1 in 4 kills).
- Vote Shop: 50 tokens for 5 Vote Points.
- Collection log page rewards.
- Tokens you earn in game are tradeable, so you can also buy them on the Trading Post. Tokens bought in the store are account-bound: spend them at the Token Store or the Goop table.
Goopy Token Store
The Goopy Token Store npc stands next to the Make-over mage in the Edgeville store house. He never buys anything back.
- Blood key 150, Blood Mystery Box 350, Donator Mystery Box 750, Goopy Mystery Box 1,600.
- Banshee top and robe 500 each.
Gilded Armoury (donator weapons)
Sold for coins by the Gilded Quartermaster on the Donator Isle:
| Weapon | Price | Special |
|---|---|---|
| Goopy claws | 25,000,000 | Gilded Shred (50%): 4 quick hits |
| Goopy ballista | 40,000,000 | Gilded Bolt (65%) |
| Goopy armadyl godsword | 50,000,000 | Gilded Judgement (50%): very accurate heavy hit |
They're powered by coins: use coins on the weapon to load it. Each hit burns 10,000 coins; empty, it hits at 20% power. They're tradeable and, like normal items, lost if you die in the Wilderness (the coins inside drop with them); anywhere else you keep them.
Numbers on this wiki come from the server itself. If something in game looks different, the game is right - tell us on Discord or with ::bug.