Weapons & enchanting

Custom weapons, Goop charge and the enchantment table.

Goop charge

The Goopy signature weapons (whip, warhammer, crossbow, Shank, Wand, Slingbow and their upgrades) build Goop charge with every normal hit. At 100 charge your next normal hit deals 15-20% extra damage, specials hit 10% harder, and some specials get a bonus effect.

Most other custom weapons have a passive instead - for example extra damage, healing, or a chance to burn or slow. ::weapon shows what yours does.

PvP limits: heals are capped at 25 per hit, freezes and stuns are halved, extra hits are capped, and special attack hits are capped at 88 (66 for multi-hit specials).

Signature weapons (tier I)

WeaponStyleSpecial attackWhere to get it
Goopy whipMeleeSlime Lash (50%): heavy hit that slows and drains run energyMother Mire, KBD, Crazy archaeologist, Blood chest, revenants, boxes
Goop warhammerMeleeGoopsmash (50%): heavy hit that drains 25% DefenceCrimson Magistrate, Blood chest, revenants, boxes
Goopy crossbowRangedGloop Bolt (50%): accurate hit that freezesBlood Slayer shop, Blood chest, revenants, boxes
Goopy ShankMelee (very fast dagger)Sticky Stab (50%): very accurate stab, chance of a second hit, slowsPit Warden, King Goopy, KBD, boxes
Goopy WandMagicnone (builds Goop charge)Pit Warden, Mother Mire, King Goopy, Chaos Elemental, boxes
Goopy SlingbowRangedBounce Shot (50%): accurate heavy shotKing Goopy, revenants, boxes

There are around 80 custom weapons in total, most from monsters and bosses, some in the Blood Slayer shop. ::drops shows which bosses drop what.

Enchanting (upgrades)

Most weapons belong to a line with up to three tiers. Type ::enchant anywhere (or click a Goop enchantment table - at home in the north-east corner by the shops, or in the Edgeville hall) to open Goop Enchanting: every upgrade chain, e.g. Abyssal whip → Goopy whip → Royal Goopy Whip → Goopy's Crown Lash, with what each step costs, the levels each tier needs and which weapons you already own. When you have the weapon (wielded or in your inventory), the Goopy tokens (inventory or Goopy pouch) and the coins in your inventory, press Enchant - no table needed. Not in the Wilderness.

UpgradeCost
Tier I → tier II250 Goopy tokens + 15,000,000 coins
Tier II → tier III750 Goopy tokens + 75,000,000 coins

Starter upgrades

With a regular weapon wielded or in your inventory, ::enchant (or the table) turns it into the tier I Goopy weapon of its line. The regular weapon is used up. Then enchant the tier I like any other.

LineRegular weapons the table takesBecomes (tier I)Cost
whipAbyssal whipGoopy whip200 Goopy tokens + 7,500,000 coins
staffMagic staff, Battlestaff, Fire battlestaff, Water battlestaff, Air battlestaff, Earth battlestaff, Lava battlestaff, Mud battlestaff, Steam battlestaff, Mystic fire staff, Mystic water staff, Mystic air staff, Mystic earth staff, Mystic lava staff, Mystic mud staff, Mystic steam staff, Ancient staff, Ahrim's staffMaelstrom Scepter150 Goopy tokens + 5,000,000 coins
poweredTrident of the seas (full), Trident of the seas, Trident of the swampChaos Elemental Shard200 Goopy tokens + 7,500,000 coins
wandBeginner wand, Apprentice wand, Teacher wand, Master wandGoopy Wand200 Goopy tokens + 7,500,000 coins
scimitarDragon scimitarGaleblade200 Goopy tokens + 7,500,000 coins
longswordDragon longswordWarden's Oath150 Goopy tokens + 5,000,000 coins
daggerDragon dagger, Dragon dagger(p), Dragon dagger(p+), Dragon dagger(p++)Goopy Shank200 Goopy tokens + 7,500,000 coins
2hDragon 2h swordHotspot Warblade200 Goopy tokens + 7,500,000 coins
battleaxeDragon battleaxeColossus Cleaver200 Goopy tokens + 7,500,000 coins
maceDragon maceColossus Knuckle Mace200 Goopy tokens + 7,500,000 coins
greataxeDharok's greataxeCallisto's Rage200 Goopy tokens + 7,500,000 coins
warhammerRune warhammer, Torag's hammersGoop warhammer200 Goopy tokens + 7,500,000 coins
maulGranite maul, Granite maul, Tzhaar-ket-omSlag Maul200 Goopy tokens + 7,500,000 coins
godswordBandos godsword, Zamorak godswordBlood godsword200 Goopy tokens + 7,500,000 coins
clawsRune claws, Dragon clawsBloodsworn Claws200 Goopy tokens + 7,500,000 coins
halberdRune halberd, Dragon halberdTwilight Glaive200 Goopy tokens + 7,500,000 coins
spearDragon spear, Dragon spear(p), Zamorakian spear, Guthan's warspearVenenatis's Fang Spear200 Goopy tokens + 7,500,000 coins
crossbowRune crossbow, Dragon crossbow, Karil's crossbowGoopy crossbow200 Goopy tokens + 7,500,000 coins
ballistaLight ballista, Heavy ballistaHunter's Ballista200 Goopy tokens + 7,500,000 coins
longbowMagic longbow, Dark bowRimewind Longbow200 Goopy tokens + 7,500,000 coins
shortbowMagic shortbowGoopy Slingbow200 Goopy tokens + 7,500,000 coins
knife500 Rune knife, 500 Dragon knifeAshfall Knives200 Goopy tokens + 7,500,000 coins
dart500 Rune dart, 500 Dragon dartStormglass Dart200 Goopy tokens + 7,500,000 coins
javelin500 Rune javelin, 500 Dragon javelinSquall Javelins200 Goopy tokens + 7,500,000 coins
bludgeonAbyssal bludgeonGoliath's Gobstopper200 Goopy tokens + 7,500,000 coins

Blowpipes, flails, scythes and rapiers have no starter upgrade. Using a weapon the table can't take tells you which ones it does take.

Some weapon lines

LineTier ITier IITier III
WhipGoopy whipRoyal Goopy WhipGoopy's Crown Lash
DaggerGoopy ShankGoopy GlassknifeDeathless Dagger
CrossbowGoopy crossbowSlimeshot RepeaterKing Goopy's Arbalest
WarhammerGoop warhammerGooquake HammerWorldforge Hammer
ShortbowGoopy SlingbowGoliath Hide BowSeepbound Bow
GodswordBlood godswordCrimson SovereignGoopy's Royal Godsword
LongbowRimewind LongbowGoopy BouncebowAshen Phoenix Bow
SpearVenenatis's Fang SpearStormheart SpearGlacial Monarch's Spear
StaffMaelstrom ScepterGoopy GloopstaffArchmage's Season Staff
ScytheCrypt Lord's ScytheVoidwalker's ScytheGoopy's Slime Reaper
RapierCrimson Court RapierCrown of Thorns RapierDuelist's Rapier
KnivesAshfall KnivesSoulbound KnivesBloodmoon Knives

Enchants are announced to the whole server.

New Goopy weapons and staves

New weapon lines from the players' suggestions. Tier I drops from the T8 bosses (Vexmother, The Goorilla, The Crimson Executioner), tier II from the T9 bosses (Deepmaw, The Ooze Wyrm, Revenant Dragon) and tier III from the T10 bosses (Vel'Zhar, The Progenitor, The Cinder Prophet) - or enchant them up at a Goop enchantment table like every other line. Thrown weapons never run out.

LineTier ITier IITier III
Throwing axes (thrown, no ammo)Goopy throwing axesRoyal Goopy throwing axesKing Goopy's throwing axes
Hasta (spear, takes less damage)Goopy hastaRoyal Goopy hastaKing Goopy's hasta
Lance (spear, +15-20% against dragons)Goopy lanceRoyal Goopy lanceKing Goopy's lance
Darts (thrown, no ammo)Stormglass DartGoopy darts-
Knives (thrown, no ammo)Goopy knivesRoyal Goopy knivesKing Goopy's knives
RapierGoopy rapierRoyal Goopy rapierKing Goopy's rapier
Twisted bow (needs no arrows)Goopy twisted bowRoyal Goopy twisted bowKing Goopy's twisted bow
Nightmare staff (own spell)Goopy nightmare staffRoyal Goopy nightmare staffKing Goopy's nightmare staff

Staves with their own spell

Each of these staves casts its own spell - only that staff can cast it. Just attack with nothing selected (no autocast): the staff casts its spell every time. Its max hit grows with your Magic level. You can still autocast normal spells with them.

StaffTierOwn spellMax hit (99 Magic)RunesEffectDrops from
Goopy sludge staffT3 (early)Sludge Bolt29noneslows the target (no running) and 1 in 5 binds itRimeclaw, The Gloomcap
Goopy toxic staffT6 (mid)Venom Bolt311 Chaos + 1 Death rune1 in 4 hits envenom the targetSlagthrone
Goopy nightmare staffT8 (endgame)Nightmare Burst332 Death + 2 Blood runesbursts onto everything next to the target in multi-combat; -5% accuracy on every target hitVexmother, The Goorilla, The Crimson Executioner

Goopy off-hand scimitar

Worn in the shield slot with a one-handed weapon: melee attack and strength bonuses, and since 1.0.82 it attacks monsters on its own like every off-hand (see Dual-wield off-hands below). Against players 1 in 8 melee hits get a follow-up slash for 25% of the hit (halved). Drops from Old Mother Mire.

Off-hands with three tiers

The off-hand scimitar and the three Goopy tomes are worn in the shield slot and enchant like a weapon line at a Goop enchantment table (or ::enchant, worn or in your inventory), for the same costs. Against players the off-hand scimitar's slash comes more often and hits harder at every tier (tier I 1 in 8 for 25%, tier II 1 in 7 for 30%, tier III 1 in 6 for 35%). A Goopy tome means your spells never use its runes - from your inventory or your rune pouch - with any weapon; the higher tiers add Magic accuracy, Magic damage and defence.

LineTier ITier IITier IIISaves these runesTier I drops from
Off-hand scimitarGoopy off-hand scimitarRoyal Goopy off-hand scimitarKing Goopy's off-hand scimitar-Old Mother Mire 1/400
Steam tomeGoopy steam tomeRoyal Goopy steam tomeKing Goopy's steam tomeWater, AirThe Fen Matron 1/200
Toxic mist tomeGoopy toxic mist tomeRoyal Goopy toxic mist tomeKing Goopy's toxic mist tomeDeath, Chaos, AirSlagthrone 1/300
Frost tomeGoopy frost tomeRoyal Goopy frost tomeKing Goopy's frost tomeWater, Air, EarthRimeclaw 1/250

Novice weapons

No level needed, free and untradeable - every new account has them in bank tab 1, and ::novice replaces a lost one: the Goopy sling (ranged, never needs ammo), the Goopy sprout wand (magic, does the work of Air and Mind runes - Wind Strike for free) and the Goopy club (melee, 1 in 4 hits on monsters heal you 1 hitpoint).

Dual-wield off-hands

Wear an off-hand in the shield slot next to a one-handed weapon and it attacks the monster you are fighting on its own timer, alongside your main weapon (which works exactly as before: its speed, combat options and special). Mix styles: a whip with an off-hand crossbow shoots while you walk up, a staff with an off-hand whip hits when you stand next to the target. Each off-hand rolls its own accuracy against the monster's defence for its own style. The whip only hits next to the target, the crossbow uses the bolts in your ammo slot (not arrows - a bow with arrows leaves it idle), the staff pays its spell's runes (an elemental staff and your rune pouch count). Nothing hits through walls. Off-hands never attack players (duels and the Wilderness too): there they only give their worn bonuses. Two-handed weapons take the off-hand off. Enchant tiers II and III at a Goop enchantment table for the usual costs. ::weapon shows what yours does.

Off-handTierReachEveryMax hit (99)UsesTier I drops from
Goopy off-hand whip1next to the target6 ticks (3.6 s)9-The Goorilla 1/250
Royal Goopy off-hand whip2next to the target6 ticks (3.6 s)11-the Goop table
King Goopy's off-hand whip3next to the target5 ticks (3.0 s)11-the Goop table
Goopy off-hand staff110 tiles7 ticks (4.2 s)12Goop Spark: 1 Chaos rune + 1 Air runeVexmother 1/220
Royal Goopy off-hand staff210 tiles7 ticks (4.2 s)14Goop Bolt: 1 Death rune + 1 Air runethe Goop table
King Goopy's off-hand staff310 tiles6 ticks (3.6 s)14Goop Surge: 1 Blood rune + 1 Death runethe Goop table
Goopy off-hand crossbow17 tiles7 ticks (4.2 s)12 (Dragon bolts (e))1 bolt from your ammo slotKing Black Dragon 1/900
Royal Goopy off-hand crossbow27 tiles7 ticks (4.2 s)13 (Dragon bolts (e))1 bolt from your ammo slotthe Goop table
King Goopy's off-hand crossbow37 tiles6 ticks (3.6 s)12 (Dragon bolts (e))1 bolt from your ammo slotthe Goop table
Goopy off-hand scimitar1next to the target6 ticks (3.6 s)7-Old Mother Mire 1/400
Royal Goopy off-hand scimitar2next to the target6 ticks (3.6 s)8-the Goop table
King Goopy's off-hand scimitar3next to the target6 ticks (3.6 s)9-the Goop table

Gear progressions (5 tiers)

15 lines - a melee, a magic and a ranged ring, pair of gloves, boots and amulet (1.0.87), plus a ranger shield, a mage book and a melee defender (1.0.87) - each with five tiers. Tiers I and II come from the Blood chest (1 in 4 openings that miss the pet and weapon rolls give one: tier I 3 in 4, tier II 1 in 4). Tier III drops from The Fen Matron 1/120 and the other tier III bosses, tier IV (rarer) from Slagthrone 1/300 and the other tier IV bosses (::drops lists them). Tier V only comes from a Goop enchantment table (or ::enchant, 'Gear' filter): tier IV + 35,000,000 coins + 500 tokens. Three tier V items of the same slot combine into its hybrid.

LineTier ITier IITier IIITier IVTier V
Melee ringBerserker ring
Crush def +4, Str +4
Berserker ring (i)
Crush def +8, Str +8
Berserker ring (o)
Crush def +12, Str +12
Berserker ring (o)(i)
Crush def +16, Str +16
Goopy's melee ring
Crush def +20, Str +20
Magic ringSeers ring
Magic +6, Magic def +6, Magic dmg +0.2%
Seers ring (i)
Magic +12, Magic def +12, Magic dmg +0.5%
Seers ring (o)
Magic +18, Magic def +18, Magic dmg +0.8%
Seers ring (o)(i)
Magic +24, Magic def +24, Magic dmg +1.1%
Goopy's magic ring
Magic +30, Magic def +30, Magic dmg +1.4%
Ranged ringArchers ring
Range +4, Range def +4
Archers ring (i)
Range +8, Range def +8
Archers ring (o)
Range +12, Range def +12
Archers ring (o)(i)
Range +16, Range def +16
Goopy's ranger ring
Range +20, Range def +20
Melee glovesWarrior gloves
Stab +4, Slash +4, Crush +4, Str +6
Champion gloves
Stab +6, Slash +6, Crush +6, Str +9
Conqueror gloves
Stab +8, Slash +8, Crush +8, Str +12
Warlord gloves
Stab +10, Slash +10, Crush +10, Str +15
Goopy's melee gloves
Stab +12, Slash +12, Crush +12, Str +18
Magic glovesApprentice gloves
Magic +5, Magic def +5, Magic dmg +1%
Adept gloves
Magic +10, Magic def +10, Magic dmg +2%
Mystic gloves (t3)
Magic +15, Magic def +15, Magic dmg +3%
Arcane gloves
Magic +20, Magic def +20, Magic dmg +4%
Goopy's magic gloves
Magic +25, Magic def +25, Magic dmg +5%
Ranged glovesTracker gloves
Range +4, Range def +4
Hunter gloves
Range +8, Range def +8
Sharpshooter gloves
Range +12, Range def +12
Deadeye gloves
Range +16, Range def +16
Goopy's ranger gloves
Range +20, Range def +20
Melee bootsPrimordial boots
Stab def +22, Slash def +22, Crush def +22, Magic def -4, Str +5
Primordial boots (i)
Stab def +26, Slash def +26, Crush def +26, Magic def -2, Str +8
Primordial boots (o)
Stab def +30, Slash def +30, Crush def +30, Str +11
Primordial boots (o)(i)
Stab def +34, Slash def +34, Crush def +34, Magic def +2, Str +14
Goopy's melee boots
Stab def +38, Slash def +38, Crush def +38, Magic def +4, Str +17
Magic bootsEternal boots
Magic +8, Magic def +8
Eternal boots (i)
Magic +12, Magic def +12, Magic dmg +1%
Eternal boots (o)
Magic +16, Magic def +16, Magic dmg +2%
Eternal boots (o)(i)
Magic +20, Magic def +20, Magic dmg +3%
Goopy's magic boots
Magic +24, Magic def +24, Magic dmg +4%
Ranged bootsPegasian boots
Range +12, Range def +12
Pegasian boots (i)
Range +16, Range def +16
Pegasian boots (o)
Range +20, Range def +20
Pegasian boots (o)(i)
Range +24, Range def +24
Goopy's ranger boots
Range +28, Range def +28
Melee amuletAmulet of fury
Stab +10, Slash +10, Crush +10, Stab def +15, Slash def +15, Crush def +15, Magic def +15, Range def +15, Str +8
Amulet of fury (i)
Stab +12, Slash +12, Crush +12, Stab def +18, Slash def +18, Crush def +18, Magic def +18, Range def +18, Str +12
Amulet of fury (o)
Stab +14, Slash +14, Crush +14, Stab def +21, Slash def +21, Crush def +21, Magic def +21, Range def +21, Str +16
Amulet of fury (o)(i)
Stab +16, Slash +16, Crush +16, Stab def +24, Slash def +24, Crush def +24, Magic def +24, Range def +24, Str +20
Goopy's melee amulet
Stab +18, Slash +18, Crush +18, Stab def +27, Slash def +27, Crush def +27, Magic def +27, Range def +27, Str +24
Magic amuletOccult necklace
Magic +12, Magic dmg +10%
Occult necklace (i)
Magic +16, Magic dmg +12%
Occult necklace (o)
Magic +20, Magic dmg +14%
Occult necklace (o)(i)
Magic +24, Magic dmg +16%
Goopy's magic amulet
Magic +28, Magic dmg +18%
Ranged amuletNecklace of anguish
Range +15, Ranged str +5
Necklace of anguish (i)
Range +19, Ranged str +7
Necklace of anguish (o)
Range +23, Ranged str +9
Necklace of anguish (o)(i)
Range +27, Ranged str +11
Goopy's ranger amulet
Range +31, Ranged str +13
Ranger shieldBlack d'hide shield
Range +7, Range def +15
Reinforced dragonhide shield
Range +12, Range def +20
Blessed dragonhide shield
Range +17, Range def +25
Twisted buckler
Range +22, Range def +30, Ranged str +5
Goopy's twisted buckler
Range +27, Range def +35, Ranged str +10
Mage bookMage's book
Magic +15, Magic def +15, Magic dmg +2%
Enchanted mage's book
Magic +20, Magic def +20, Magic dmg +4%
Ancient mage's book
Magic +25, Magic def +25, Magic dmg +6%
Arcane mage's grimoire
Magic +30, Magic def +30, Magic dmg +8%
Goopy's arcane codex
Magic +35, Magic def +35, Magic dmg +10%
Melee defenderDragon defender
Stab +25, Slash +24, Crush +23, Stab def +25, Slash def +25, Crush def +25, Magic def +25, Range def +25, Str +6
Veteran defender
Stab +30, Slash +29, Crush +28, Stab def +30, Slash def +30, Crush def +30, Magic def +30, Range def +30, Str +10
Champion defender
Stab +35, Slash +34, Crush +33, Stab def +35, Slash def +35, Crush def +35, Magic def +35, Range def +35, Str +14
Warlord defender
Stab +40, Slash +39, Crush +38, Stab def +40, Slash def +40, Crush def +40, Magic def +40, Range def +40, Str +18
Goopy's defender
Stab +45, Slash +44, Crush +43, Stab def +45, Slash def +45, Crush def +45, Magic def +45, Range def +45, Str +22
HybridMade fromCostStats
Goopy's ultimate hybrid ringGoopy's melee ring + Goopy's magic ring + Goopy's ranger ring75,000,000 coins + 750 tokensMagic +36, Range +24, Str +24, Magic dmg +2%
Goopy's hybrid glovesGoopy's melee gloves + Goopy's magic gloves + Goopy's ranger gloves75,000,000 coins + 750 tokensStab +12, Slash +12, Crush +12, Magic +25, Range +20, Magic def +25, Range def +20, Str +18, Magic dmg +5%
Goopy's hybrid bootsGoopy's melee boots + Goopy's magic boots + Goopy's ranger boots75,000,000 coins + 750 tokensMagic +24, Range +28, Stab def +38, Slash def +38, Crush def +38, Magic def +24, Range def +28, Str +17, Magic dmg +4%
Goopy's hybrid amuletGoopy's melee amulet + Goopy's magic amulet + Goopy's ranger amulet75,000,000 coins + 750 tokensStab +18, Slash +18, Crush +18, Magic +28, Range +31, Stab def +27, Slash def +27, Crush def +27, Magic def +27, Range def +27, Str +24, Ranged str +13, Magic dmg +18%

More upgradable weapons and the Twisted bow

Eleven weapon lines with three tiers each, at least one melee, one ranged and one magic weapon in every tier. Tier I drops from the T8 bosses (Vexmother, The Goorilla, The Crimson Executioner) - the bone crossbow from Vet'ion and the ether sceptre from Blood revenants and the revenant bosses - tier II and III mostly come from enchanting them up at a Goop enchantment table (or ::enchant), and rarely from the T9 / T10 bosses. Tier III weapons are the strongest of their style.

LineTier ITier IITier III
Katana (melee, fast follow-up cuts)Goopy katanaRoyal Goopy katanaKing Goopy's katana
Greatsword (melee, slow, the biggest hits)Goopy greatswordRoyal Goopy greatswordKing Goopy's greatsword
Rapier (melee)Goopy rapierRoyal Goopy rapierKing Goopy's rapier
Knives (ranged, thrown, no ammo)Goopy knivesRoyal Goopy knivesKing Goopy's knives
Twisted bow (ranged, needs no arrows)Goopy twisted bowRoyal Goopy twisted bowKing Goopy's twisted bow
Ballista (ranged, javelins)Hunter's BallistaGoliath Siege BallistaSeepstorm Ballista
Bone crossbow (ranged; tier I from Vet'ion, +20% in the Wilderness)Goopy bone crossbowRoyal Goopy bone crossbowKing Goopy's bone crossbow
Nightmare staff (magic, own spell)Goopy nightmare staffRoyal Goopy nightmare staffKing Goopy's nightmare staff
Tide staff (magic, own spell)Goopy tide staffRoyal Goopy tide staffKing Goopy's tide staff
Ether sceptre (magic, own spell; tier I from revenants, +25% against them)Goopy ether sceptreRoyal Goopy ether sceptreKing Goopy's ether sceptre
Runic staff (magic, echoes spells)Goopy runic staffRoyal Goopy runic staffKing Goopy's runic staff

Every staff of the nightmare, tide and ether lines casts its line's own spell when nothing else is chosen (the higher tiers hit harder through their bonuses).

SpellStaff lineMax hit (99 Magic)SpeedRunesEffect
Gloop TorrentTide staff274 ticks1 Water + 1 Death runea fast 4-tick bolt; 1 in 5 hits bind the target
Soul SiphonEther sceptre335 ticks1 Death + 1 Soul runeheals you for 20% of the damage it deals (at most 10 a hit against players)

A weapon worth celebrating

Getting a tier II (legendary) or tier III / Twisted bow (mythic) weapon - from a drop or the enchantment table - sets off goop and fireworks around you, and its drop is announced to the whole server with the weapon in colour. These weapons also shine in your inventory and when you wear them.

Twisted bow

The rarest bow in the game (Chambers of Xeric, King Goopy) is now the best one: ranged +240, ranged strength +215 (its arrow is built in), 5 ticks (4 on Rapid), and against monsters its passive never drops below 100% - against high-Magic bosses it still climbs to 140% accuracy and 250% damage. Against players it hits at its stats.

Evolving armour

Three armour sets that level up as you fight: Goopplate (melee), Slimehide (range) and Oozeweave (mage). Every account gets one free tier 1 set of each from the Weapon Master at home or with ::armour claim. The pieces are untradeable and you keep them when you die; a lost piece can be claimed again for free at your tier.

Each set gains armour XP from monster kills (never players) while you wear at least one piece of it - a third of the XP per piece worn. Up to tier 5 it evolves on its own; after that it stops at its tier's max level until you upgrade it at a Goop enchantment table (use a piece on the table). ::armour shows every set's level, XP and next upgrade cost.

TierArmour levelsHow
T1 Sprout1-10Evolves on its own
T2 Seep11-30Evolves on its own
T3 Slime31-50Evolves on its own
T4 Bog51-65Evolves on its own
T5 Venom66-80Evolves on its own
T6 Emerald81-90Enchantment table
T7 Void91-100Enchantment table
T8 Amethyst101-110Enchantment table
T9 Royal111-120Enchantment table
T10 Ascendant121-126Enchantment table

Table upgrades (per set)

UpgradeCost
T5 → T6 (Emerald)100 Goopy tokens + 5,000,000 coins
T6 → T7 (Void)200 Goopy tokens + 10,000,000 coins
T7 → T8 (Amethyst)350 Goopy tokens + 20,000,000 coins
T8 → T9 (Royal)500 Goopy tokens + 35,000,000 coins
T9 → T10 (Ascendant)750 Goopy tokens + 50,000,000 coins

Goopy tokens

  • The Pit Warden, Old Mother Mire, The Crimson Magistrate, King Goopy, the Wilderness bosses and the God Wars generals: 8-20 per kill.
  • The bosses outside the Wilderness (Rotroot to The Progenitor): their own amount, bigger for the harder ones - ::drops shows it.
  • Blood chest: 10-25 per opening.
  • Blood revenants: 1-3 tokens (1 in 4 kills).
  • Vote Shop: 50 tokens for 5 Vote Points.
  • Collection log page rewards.
  • Tokens you earn in game are tradeable, so you can also buy them on the Trading Post. Tokens bought in the store are account-bound: spend them at the Token Store or the Goop table.

Goopy Token Store

The Goopy Token Store npc stands next to the Make-over mage in the Edgeville store house. He never buys anything back.

  • Blood key 150, Blood Mystery Box 350, Donator Mystery Box 750, Goopy Mystery Box 1,600.
  • Banshee top and robe 500 each.

Gilded Armoury (donator weapons)

Sold for coins by the Gilded Quartermaster on the Donator Isle:

WeaponPriceSpecial
Goopy claws25,000,000Gilded Shred (50%): 4 quick hits
Goopy ballista40,000,000Gilded Bolt (65%)
Goopy armadyl godsword50,000,000Gilded Judgement (50%): very accurate heavy hit

They're powered by coins: use coins on the weapon to load it. Each hit burns 10,000 coins; empty, it hits at 20% power. They're tradeable and, like normal items, lost if you die in the Wilderness (the coins inside drop with them); anywhere else you keep them.

Numbers on this wiki come from the server itself. If something in game looks different, the game is right - tell us on Discord or with ::bug.