Goopy Castle
The AFK skilling castle next to home: five rooms, every skill, a mini boss per room.
Where and how
Goopy Castle is the inside of Kourend Castle, right next to home: walk west through the doorway behind the Season Herald, or type ::castle (it is also in the teleport screen under Skilling). The Castle Steward by the entrance explains it and shows your progress; inside the castle ::castle lists it too.
There are five rooms. Oozing barriers sit between them. To open the next room, do the room's skilling actions and beat its mini boss, in any order. Going back to an earlier room is always free. Every resource is the normal one: normal XP, normal coins per action, normal respawns.
The rooms
| Room | What's there | To open the next room | Mini boss |
|---|---|---|---|
| 1. Great Hall | Trees (normal, oak, willow, teak), rocks (copper, tin, iron, coal), fishing (net, bait, lure), a range, fruit and baker's stalls, bank chests | 60 actions: Cooking, Woodcutting, Fishing, Firemaking, Mining, Thieving | Goop-Animated Armour |
| 2. North Wing | Furnace, anvil, spinning wheel, flax, workbench (Construction), coal, iron and mithril rocks, a bank chest; fletch anywhere | 90 actions: Fletching, Crafting, Smithing, Mining, Construction | Gloopstone Golem |
| 3. South Wing | Prayer altar (use bones on it), rune essence, the air altar, a bank chest; Herblore anywhere | 120 actions: Prayer, Herblore, Runecrafting | Mire Champion |
| 4. Guard Walk | Two balance beams (Agility lap), crafting, general, magic and scimitar stalls | 150 actions: Agility, Thieving | Captain of the Goop Guard |
| 5. Armoury | Nature, law and death altars, rune essence, a magic tree, adamantite and runite rocks, cage/harpoon and shark spots, a herb patch, a bank chest | 180 actions: Woodcutting, Fishing, Mining, Farming, Runecrafting | Sir Goopalot |
Mini bosses
Each room has one mini boss (combat 48, 74, 98, 124 and 152). They don't attack first and come back after a short while. Anyone who hit the boss in the last minute and is still in the castle gets the kill. They drop skilling supplies (logs, ores, bars, seeds, essence), never coins. Dying in the castle keeps your items.
Each mini boss can also drop its own pet, a little copy of itself (1.0.70d): Animated Armourling 1/1,000, Gloopstone Golemling 1/900, Mire Squire 1/800, Goop Guard Cadet 1/700, Sir Goopalittle 1/600. They share the Goopy Castle page of the Collection Log.
Launch reset
Castle progress is gameplay progress: it starts over at the 1 November launch reset like the rest of the character.
Numbers on this wiki come from the server itself. If something in game looks different, the game is right - tell us on Discord or with ::bug.